Syed Amin-Ul-Haque, Federal Minister for Information Technology and Telecommunications has stated that the establishment of the Center of Excellence in Gaming and Animation (CEGA) at NED University is a gift to Karachi’s youth.
During an MoU signing ceremony held at NED University Karachi, IT Minister Amin-Ul-Haque said:
The gaming and animation industry is worth more than $500 billion, with Pakistan accounting for only $50 million. We hope that through the CEGA, Pakistan will be able to turn its small segment in the gaming and animation industry into a large one.
Asim Shahryar Husain, CEO of Ignite National Technology Fund, a public sector company affiliated with the Ministry of IT & Telecom (MoITT), and Syed Ghazanfar Husain, Registrar NED University Karachi, signed the Memorandum of Understanding.
Officials from the Ministry of Information Technology and Telecommunications, Ignite, NED University Karachi, and professionals from industry and academia attended the event.
Syed Amin-Ul-Haque, speaking on the occasion, welcomed the establishment of CEGA, stating that the government is committed to supporting the growth of Pakistan’s technology and creative industries, and that the center’s establishment is a step in the right direction.
The Ministry of Information Technology and the Ignite National Technology Fund believe Pakistan has enormous potential to meet both the demand and supply sides of the gaming and animation industries.
We believe that this initiative will provide the necessary skills and platform to the youth of Pakistan to contribute to the gaming and animation industry while also aiding the country’s economy.
He stated that the availability of the internet, satellite TV, mobile devices, social media, and growing demand for entertainment, gaming, animation movies, and visual effects has resulted in tremendous growth in the gaming and animation industry.
CEGA will provide a platform for the tech and arts industries to come forward, learn, and improve their gaming and animation skills, as well as assist the national economy in capturing a market share in the multibillion-dollar global gaming and animation industry.
The IT Minister added:
In this most important event today, I am happy that an important step is being taken towards the realization of this dream, in which I am paving the way for the development and development of not only Karachi but the country and the nation.
He also claimed that Karachi, which generates 67% of the country’s revenue, runs the entire country.
There have never been any serious steps taken to run this city and ensure the welfare and development of its residents. MQM is the only party that has done exemplary work for Sindh’s urban areas, including Karachi, whenever power and resources have been available.
The state-of-the-art CEGA established at NED University on 13 thousand square feet will cost Rs. 1.5 billion and will be operational in the next six months, according to the minister.
This centre will provide the most expensive animation and gaming courses to 2,000 students each year through physical and virtual attendance. Every year, the centre will host 20 start-ups, providing not only an ideal environment for the talented with imaginative abilities, but also an easy observation for new learners.
This centre will also house 50 gaming and animation companies, allowing them to do their work with better adaptation and technology and allowing students to share their ideas and work methods with them.
Amin-Ul-Haque went on to say that, in addition to this centre, Pakistan’s first modern Virtual Production Studio is being built at a cost of Rs. 1 billion. With the help of cutting-edge cameras and equipment, this studio will enable talented professionals to create world-class gaming and animation projects.
According to Syed Junaid Imam, Member IT MoITT, the establishment of CEGA by the Ministry of IT & Telecom and Ignite National Technology Fund represents a significant step forward for Pakistan’s gaming and animation industry.
Through CEGA as an enabler, our goal will be to take Pakistan’s gaming and animation exports to $500 million within the next five years.